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Playing Chess

Title of Activity Playing Chess
Age of children 4 years old
Environment, materials Intelligent Games Room
Materials: Chess set
Expected result Cognitive Skills,  thinking skills,  attention skills, interpretion skills  are developed.
Teacher's support for the child Teacher emphasizes the benefits of the chess to develop children. Teacher provides students  to learn the basic chess rules.
Children's activities (planning, tasks, evaluation) Teacher shares with the children the basic rules of chess and give information about chess piece Teacher guide to children and children play the chess Finally, teacher and. students talk about the game and rules.
Looking for answers to the questions What the children think about the play when teacher explain the game?
What is the feeling of chilren about the chess?
What do you think about chess?

Orienteering Sport

Title of Activity Orienteering sport
Age of children 4-5 years old
Environment, materials School Activity Hall
Materials: Pins, shapes cards, direction cards
Expected result Children reinforce directions and shapes, learn to read the map, have a good time and explore a new sport branch.
Teacher's support for the child Teacher prepares materials and activity hall according to map of raceway. Teacher gives maps to the students and students follow raceway according to map. Then, teacher guides students using four cardinal directions (east-west-north-south) and using  rectangle, circle, square, triangle shapes. Children are expected to follow directions from the map on their hand and apply the guidelines.
Children's activities (planning, tasks, evaluation) Children complete the raceway and reach the targets themselves using the map
Looking for answers to the questions What is the aim of orienteering sport?
How to read a map?
How to find cardinal directions?

Presentation about Robotic Coding

Author: Rose Fotti, Italy, Sicily

Robotic coding

The methodological materials produced in this project will be distributed on website to make them accessible to the general public all over Europe, giving teachers the opportunity to develop innovative, children-oriented pedagogical approaches to improve the quality of education in the long term.

After the teaching learning seminars, methodological materials will be uploaded there.

Children will learn ICT literacy, innovation, critical thinking and problem-solving skills by programming small robots, as well as off-screen and practical activities.
There are many apps that teach children to code. We will start with screen-free and hands –on  activities. (These are called un-plugged activities).
  1. Robot Turtles – a gameboard that teaches the fundamentals of programming. Match each player’s turtle to the corresponding jewel. Through a series of cards that kids pick, commands, twists and turns.
  2. Left Brain craft Brain called If/then. It’s similar to “Simon says” game.
  3. Handmade Kids Art -creating jewelry.
  4. Make a spy decoder to send secret messages to friends.
  5. Bee. Bot - a cute little robotic bee that children have to command using arrows, the children can program 40 actions and the watch Bee. Bot take.Off.
  6. Daisy the Dinosaur -using simple drag and drop commands for Daisy. Daisy will jump,turn, grow and spin.

Photos and videos from practical activities